NSD Login
Forums
Statistics
- Users
- 3520
- Articles
- 156
- Articles View Hits
- 1577821
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
NY Cavalry wrote: 3) rifle range reduced to 80 yards.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
The exception is not the rule. Undisciplined or untrained troops might at times fire at long range, but even that was uncommon. Prussian troops, no matter how green would never, ever fire at long range. Their physical punishment system was severe and the men would not risk the consequences of firing before ordered.We had an extensive discussion on this during development. The bottom line is that troops did open fire from those ranges despite the poor effect. The team was able to cite significant historical support for this choice. Mitra did add into the AI that more veteran troops will hold fire until the ranges are shorter.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Also, events such as when a unit has enough time to form a square is based on the cavalry to infantry distance which happens to be at about the historic maximum musket range. Basing the reaction range on the weapon range was a huge blunder. It makes it very difficult to create realistic battlefield conditions. To do so will require combing through all the code and replacing instances of this system with a better one.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Marching Thru Georgia wrote: Was it likely that the shorter musket ranges caused the Guard not to form square as often as they should?
Please Log in or Create an account to join the conversation.
Saddletank wrote: ...and is it possible to disconnect that link between musket range and reaction distance?
Saddletank wrote: One thing this might allow to be represented is if you can set a reaction distance longer for poorer quality troops so as to represent them forming square early out of fear or lack of good officers, etc. A cavalry threat could then pin poorer quality troops into square from further away, making them less "reliable".
Please Log in or Create an account to join the conversation.