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Screenshots of Wagram 1.6 Edition

8 years 7 months ago #1 by Michael Slaunwhite

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  • Open Spoiler for Screenshots.

    Warning: Spoiler!
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    8 years 7 months ago #2 by gunship24

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  • Looking good, thanks for sharing :).

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    8 years 7 months ago - 8 years 7 months ago #3 by Michael Slaunwhite

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  • Last edit: 8 years 7 months ago by Michael Slaunwhite.

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    8 years 7 months ago #4 by Jack ONeill

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  • Mike,

    Excellent. Thank you.

    Jack B)

    American by birth, Californian by geography, Southerner by the Grace of God.

    "Molon Labe"
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    8 years 1 month ago #5 by Saddletank

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  • The Brandy Station map is great for Nap battles, no rail fences, not too many American buildings and some that are around look a little European and lots of rolling grassland and woodlands.

    Fantastic battle tonight, 4 of us vs the AI. We used MTGs new brigade deployment drills file which makes the AI and player brigades put out skirmishers and the battlefield looked a lot better for it. We also deployed our four big divisions along a wide frontage so that we all had acres of open space between commands and sometimes between units. It looked very good.

    Cuirasiers destroying an Austrian battalion:



    Bavarian artillery supporting a French line. Voltigeurs skirmishing on the right. Lots more Bavarian infantry in the left distaance.



    A German civil war, almost.



    Voltigeurs skimishing in defence of the French line.



    An Austrian attack screened by skirmishing flankers. Wurttenburg artillery on the right.



    Another view of the enemy division-strength attack.



    And the left hand end of the same attack.



    French artillery in action. Bavarian infantry waiting in reserve.



    French fusiliers advance.



    Combat down in the valley.


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    8 years 1 month ago #6 by Grog

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  • Tank,

    Nice pics and a great game.

    I have to agree, the rolling hills and open landscape made for a real cinematic experience. I was in no doubt that I was defending Bavaria from Archduke Charles's 'Kaiserlick' hoards! :laugh:

    MTG's skirmisher formations and drill changes played very well. It was a real step forward being able to use light infantry effectively and even have the AI deploy skirmishers.

    I meant to ask, was there any changes to the drills to make the AI use column of attack (Columns of Division) more often? I saw more of these than usual, and it looked so good. I know that Mitra changed some drill values to make the AI use Div Column (at brigade or Div level, not sure which) when approaching the enemy.

    Also, it would be interesting to know what the Austrian CinC's stats and style was? Perhaps, more co-ordination and aggression on the AI acccount might have pressured our whole line more.

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    8 years 1 month ago #7 by Marching Thru Georgia

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  • Grog wrote:

    I meant to ask, was there any changes to the drills to make the AI use column of attack (Columns of Division) more often? I saw more of these than usual, and it looked so good. I know that Mitra changed some drill values to make the AI use Div Column (at brigade or Div level, not sure which) when approaching the enemy.

    Also, it would be interesting to know what the Austrian CinC's stats and style was? Perhaps, more co-ordination and aggression on the AI account might have pressured our whole line more.

    I added the attack columns just recently. The AI makes use of them when moving cross-country. The human players have to manually select it still. On shortcoming is that once the AI orders the units into line, they will always stay in line formation when moving around the battlefield. Hopefully the next version of the game will be more flexible in this regard.

    The Austrian stats were very good. The corps and division commanders were all highly experienced and aggressive. They just fought the battle in typically incompetent Austrian style. :laugh: Had they thrown in their cavalry during the attack, we'd have had a real bad day. And they had a lot of cavalry to throw in.

    I also thought the battle went very well. Spreading out on a very wide front where each division had plenty of room for maneuver made it much easier to fight the brigades without constantly running into other friendly units. We need to practice this more often.

    I can make this march and I will make Georgia howl.

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    8 years 1 month ago #8 by Saddletank

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  • Yup. I've been saying for a while that we deploy with our brigades and divisions too close together. I recall Jack always moaning about the infantry pirouetting all over the place looking for a clear path to their destination. That is caused by having units too close to each other.

    It doesn't help that the AI simply ignores human commanded formations and will push its units through yours. I hope a subsequent version of this game introduces formation boundaries so that brigades and divisions can't intermingle without a specific forced instruction to do so (such as when times are desperate).

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    8 years 1 month ago #9 by Davinci

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  • My opinion is that the AI units operate a whole lot better if they are under the same Corps Commander with multiple divisions.

    I've tried placing them in different Corps but have only had a few real-good battles.

    Basically, with different Corps, they act sort of like armies that have no idea about the other units within their own army.

    davinci

    The only true logic is that, there is no true logic!

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    8 years 1 month ago #10 by gunship24

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  • great pic :).

    I like the Wagram units.

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    6 years 7 months ago #11 by Agathosdaimon

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  • that first picture of the Cuirasiers destroying an Austrian battalion is possibly the best screenshot i have ever seen from a Napoleonic war game

    the two austrian riders look like they are trying to make a get away (are their officers for the infantry or light cavalry in teh midst of things,

    and those infantry are poised to defend themselves against the cuirassier mass - its the kind of picture worth doing a painting of, - could i do a digital painting based on it?
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    6 years 7 months ago #12 by Saddletank

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  • Of course! Please be my guest. Thanks for your comments too.

    The two Austrian horsemen are the infantry brigade brigadier-general and his ADC. Due to the foreshortened perspective of the zoomed-in shot they're probably a good deal closer to the camera than the melee behind them.

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    6 years 7 months ago #13 by Grog

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  • I agree. There's great drama in this scene. It would make a nice painting.

    Saddletank, our 'veritable man on the scene' often treats us to a few such images following one of our Kriegsspiel MP games. Its a really nice touch.

    How about an exhibition? Tank?

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    6 years 7 months ago - 6 years 7 months ago #14 by JohnVW

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  • Hey guys, great pics...and looks/sounds like you had a great game! what MOD were you playing on the Br-Station map? and what exactly is the "MTGs new brigade deployment drills file"? (and where would I find it?)...someone also mentioned that once installed the AI would use it as well, but a human player would have to 'select' it? (is it on a Toolbar?)...thanks again for the pics, and any info you can pass along...
    Last edit: 6 years 7 months ago by JohnVW.

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    6 years 7 months ago #15 by Saddletank

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  • Hi John

    These posts are pretty old - check the dates. This was an earlier version of the KS Napoleon Mod so the current v1.710 has all this in it, and more.

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    6 years 7 months ago - 6 years 7 months ago #16 by JohnVW

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  • I found the 1.6 version, but no luck (even in the Released Mod Threads section) finding v1.710? and what is the 'drills file'? (the drills_2013-03-08 ??)...and is that something I need to add/over-write into a MOD?
    Last edit: 6 years 7 months ago by JohnVW.

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    6 years 7 months ago #17 by Marching Thru Georgia

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  • The files you need can be found on the Kriegspiel Forum. Here is the link: KS Napoleon Mod Set-up
    You will need to register on that forum to access the links, I believe.

    I can make this march and I will make Georgia howl.

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    6 years 7 months ago #18 by Agathosdaimon

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  • cool, well i am going to see what i can do - i have done a bit of napoleonic themed art and am always keen to do more - my work is found at mitchellnolte.deviantart.com

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    6 years 7 months ago #19 by Agathosdaimon

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  • i Started a quick sketch today - trying to upload it here - not sure if this will work -is there an upload file size limt

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    6 years 7 months ago #20 by Saddletank

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  • You probably need to host your image somewhere and provide a link to it. That's what I do.

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    6 years 4 months ago #21 by Agathosdaimon

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  • I havent finished my picture yet but i am doing quite a few based on battles of the period at present

    for now though i did sketch of a French Skirmisher

    I have it uploaded here on my deviantart page!

    mitchellnolte.deviantart.com/art/French-Skirmisher-1809-534551021

    regards!
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