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Armies of Italy OOB

9 years 1 week ago #1 by Jack ONeill

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  • File Attachment:

    File Name: OOB_SB_NAP..._SR8.csv
    File Size:74 KB

    All,

    I am posting my first new OOB in an annoyingly long time. The Armies of Italy 1809.

    Some background -

    Contains the French Army of Italy under Eugene Napoleon (Adopted by the Emperor and allowed to use his name.) The Army stands as it might have been at the beginning of the campaign.

    Contains some 48,000 men in five Infantry and two Cavalry Divisions.

    The Austrian Army under Archduke John (Johann) has 44,500 men in two Corps, with several Divisions in each, again at the beginning of the Campaign.

    Notes - I have left out the Italian Divisions units since we have no Italian uniform sprites. (Italian Infantry wore French-cut uniforms but were white instead of Blue.)
    I have left out 1 French Dragoon Division for two reasons - 1) at the beginning of the war, the French outnumbered the Austrians by alot. I didn't want it to be too one-sided.
    2) The french were scattered across a generous part of Northern Italy at the start of the war. The OOB reflects what Eugene might have pulled together in short order.

    The Austrians may be slightly short on manpower but have solid Cavalry support and are somewhat over-gunned compared to the French.

    The French Army was not organized into Corps until later in the campaign.

    I recommend using a sprite ratio of 8. The Battalions on both sides are big, 650-700 men average. I have checked all the records I could find and these seem correct. Sprite ratio 4 just doesn't seem to work. I have actually whittled down both sides a bit based on my information regarding average "wastage" during campaigns.

    Theres probably more to say but I can't think of it right now. :laugh:

    Let me know what you think. This OOB plays well from both sides and works well on the original Alpine map.

    Jack B)

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    9 years 1 week ago - 9 years 1 week ago #2 by Leatherneck24

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  • I enjoyed the new OOB jack. I just got done reading Gills second book on the campaign of 1809 which goes into detail about the Italians. Nice to see the troops after reading about the Commanders and regiments they commanded. Just a few questions. I remember gunship made the new model for light infantry chasseurs. It seems the units in your OOB are wearing the 1812 Bardin uniform.

    Also since we have so many new troops that Gunship created anyway you could create the OOB for Ebelsberg. Massena corps had a wide variety of troop such as French,Badeners(Wurtemberg infantry would do the trick), Hessians. The battle of Linz might be another good one for variety in uniforms. I will post an detailed OOB for both battles if you are interested.


    By the way does anyone play multiplayer on the SOW. I am looking into playing online for my first time.

    LN

    Pas de charge! In the name of God, En Avant!-En avant, vive L'Empereur!
    Last edit: 9 years 1 week ago by Leatherneck24.

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    9 years 1 week ago #3 by RebBugler

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  • Replied by RebBugler on topic Re: Armies of Italy OOB

    By the way does anyone play multiplayer on the SOW. I am looking into playing online for my first time.

    LN


    Nap MP play with the SOW engine coming soon with the next patch. :)

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    9 years 1 week ago - 9 years 1 week ago #4 by Jack ONeill

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  • Replied by Jack ONeill on topic Re: Armies of Italy OOB
    LN,

    Thanks. I know the book. The uniforms were from what we have in the Wagram 1809 Mod. Actually was looking at Ebelsburg last night. Would take forever to set up. Time is what has stopped me from finishing the Waterloo OOB. Yes, we have the Wurtemburgers, et. al. from the Gattehburg scenarios.

    There is a thriving MP community for the ACW side of things here. Just check the threads in the multiplayer section.

    Jack B)

    LN - Am idiot. Was thinking about Eckmuhl, (the whole thing), rather than Ebelsberg. That IS a possibility. Will report back on that.

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    "Molon Labe"
    Last edit: 9 years 1 week ago by Jack ONeill.
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    9 years 1 week ago #5 by Leatherneck24

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  • Jack,

    Eckmuhl would be HUGE but the neat thing about the battle it can be broken down into different phases with the first attack on eckmuhl itself by the Wurtembergs in the light brigade to open up the way for the heavy cavalry to deploy. Then you have davouts and Deroys attack more north of eckmuhl. Then you have the final cavalry battle near the end of the night when the Austrians were trying to get away. In reality 1809 has so many skirmishes and battles it is amazing. I mean the Italian front had 3 major battles and at least 5 smaller combats with plenty of skirmishes.

    Thanks Jack

    Michael

    Pas de charge! In the name of God, En Avant!-En avant, vive L'Empereur!

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    9 years 1 week ago #6 by conjotter

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  • Replied by conjotter on topic Re: Armies of Italy OOB
    Hey Jack.

    What's the protocol for downloading your file. I'm used to extracting rar. With your file is it simply a matter of cutting and pasting the file information into the mod folder?

    Thanks, CJ.

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    9 years 1 week ago #7 by Ingles of the 57th

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  • I opened up a new sub-folder in the Mods folder called "Nap Italian OOBs",dropped the new OOB into it and then enabled the Mod

    I suppose you could have a general sub-folder for all miscellaneous OOB's (e.g.those brought over in bulk from TC2M) but doing them as individual mods does give better oversight and control.

    Thank you Jack. Great effort. Waterloo inches ever nearer.

    Geoff Laver Late of her Britannic Majesty's 57th Regiment of Foot

    "Die hard, my men. Die hard the 57th."
    Last words of Col Ingles commanding His Majesty's 57th Regiment of Foot at Albuhera 1811

    Marshal Beresford wrote in his despatch "Our dead, particularly the 57th Regiment,were lying as they fought in the ranks, every wound in front"

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    9 years 1 week ago #8 by Jack ONeill

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  • Replied by Jack ONeill on topic Re: Armies of Italy OOB
    All,

    Thank you for the positive feedback.

    Conj,

    Yes, just cut and paste, (or just copy it), straight into the Road to Wagram Mod OOB section from whereever you downloaded it too.

    Jack B)

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    "Molon Labe"

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    9 years 1 week ago #9 by gunship24

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    9 years 1 week ago #10 by Jack ONeill

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  • Replied by Jack ONeill on topic Re: Armies of Italy OOB
    Gun,

    As I always say - Thank You for putting in the time for us to enjoy this great period in history. I just wish I could get the Waterloo OOB to run right. I am about half done with it and can't seem to run down a glitch. Bah!

    Jack B)

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    "Molon Labe"

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    9 years 4 days ago - 9 years 4 days ago #11 by Zeke

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  • Replied by Zeke on topic Re: Armies of Italy OOB
    Very nice Jack.....A great OOB and I'm enjoying playing it!! Im working on a few OOBs at the moment based on Napoleon's first campaign in Italy 1796/1797 - Battle's of Montenotte, Lodi, Dego and Rivoli

    As for Waterloo what can I say no respectful Englishman who is interested in this period should not have researched this battle!!! - So If it helps I did this for TC2M based on Digby Smith's research....The CSV excel version has Accurate unit strength numbers and can be found here:

    www.mediafire.com/view/?wy4f21vfgnaxuyz

    I only know two tunes...One's "Yankee Doodle" and the other one isn't!

    Ulysses S. Grant
    Last edit: 9 years 4 days ago by Zeke.
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    9 years 3 days ago #12 by Jack ONeill

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  • Replied by Jack ONeill on topic Re: Armies of Italy OOB
    Hey Zeke,

    Thanks for the kind words. I have tons of info on the Waterloo OOB, including Scotty Bowdens mighty tome and George Naftzigers OOBs. Problem now is a loading glitch in the British side. I haven't changed out the french yet, so it's going to take awhile. It is making me nuts that I can't run this damn thing down. But I will.

    Jack B)

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    "Molon Labe"

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    9 years 3 days ago #13 by Zeke

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  • Replied by Zeke on topic Re: Armies of Italy OOB

    Jack ONeill wrote: Hey Zeke,

    Thanks for the kind words. I have tons of info on the Waterloo OOB, including Scotty Bowdens mighty tome and George Naftzigers OOBs. Problem now is a loading glitch in the British side. I haven't changed out the french yet, so it's going to take awhile. It is making me nuts that I can't run this damn thing down. But I will.

    Jack B)


    Ah The joys of OOB's creation :blink: :pinch:

    I only know two tunes...One's "Yankee Doodle" and the other one isn't!

    Ulysses S. Grant

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    9 years 3 days ago #14 by Jack ONeill

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  • Replied by Jack ONeill on topic Re: Armies of Italy OOB
    Z,

    ...and the thing is, I KNOW I'm looking right at it, too. Some damn comma missing or a name not right. I'll get it.

    Jack B)

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    "Molon Labe"

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    9 years 2 days ago #15 by Tacloban

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  • Replied by Tacloban on topic Re: Armies of Italy OOB
    Warpack was so great for finding commas or numbering mistakes in TC2M. Garnier's EditOOB.exe must do the same for SOW (haven't tried).

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    9 years 2 days ago #16 by Jack ONeill

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  • Replied by Jack ONeill on topic Re: Armies of Italy OOB
    Tac,

    So true. G's EditOOB.exe doesn't want to work on my comp for some reason. (Sigh).

    Jack B)

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    "Molon Labe"

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    9 years 2 days ago - 9 years 2 days ago #17 by Jim

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  • Replied by Jim on topic Re: Armies of Italy OOB
    Jack,
    You might try the most recent version of Open Office: OO website . The Calc program now writes the csv files in the correct format for the game engine. For me, editing csv files in a spreadsheet program is much better that a text editor. Your mileage may vary.

    -Jim

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    Last edit: 9 years 2 days ago by Jim.
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    9 years 1 day ago - 9 years 1 day ago #18 by Jack ONeill

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  • Replied by Jack ONeill on topic Re: Armies of Italy OOB
    Jim,

    Thanks. Will check it out. Hate working in Excel. Use Notepad since I can actually "see" everything, (Hat tip to DaV for that). Onward!

    Jack B)

    American by birth, Californian by geography, Southerner by the Grace of God.

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    Last edit: 9 years 1 day ago by Jack ONeill.

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    9 years 1 day ago - 9 years 1 day ago #19 by Zeke

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  • Replied by Zeke on topic Re: Armies of Italy OOB

    Jack ONeill wrote: Z,

    ...and the thing is, I KNOW I'm looking right at it, too. Some damn comma missing or a name not right. I'll get it.

    Jack B)


    Silly question...But when you try running the OOB and (I presume)it crashes - Are you are checking the SOW log file that's created? As this may highlight where the error is located.

    I only know two tunes...One's "Yankee Doodle" and the other one isn't!

    Ulysses S. Grant
    Last edit: 9 years 1 day ago by Zeke.

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    9 years 1 day ago #20 by gunship24

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  • Replied by gunship24 on topic Re: Armies of Italy OOB
    I use openoffice Calc for my OOBs, latest version works fine.

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    9 years 1 day ago #21 by He111

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  • Replied by He111 on topic Re: Armies of Italy OOB
    Hey Jack,

    im really enyoing this OOB so far, im wondering if you could do me favor (again ;D ) and doing a Peninsular Specific OOB for me, I would like to see a rather Large British force (without Spanish or Portogues Troops) against a pitched French Force, both Army should have very Low Cavalry and Medium Sized Cannons. Thanks in advance ! Keep up your nice work :)


    Cheers

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    9 years 1 day ago #22 by Davinci

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  • Replied by Davinci on topic Re: Armies of Italy OOB

    Zeke wrote: Silly question...But when you try running the OOB and (I presume)it crashes - Are you are checking the SOW log file that's created? As this may highlight where the error is located.

    Zeke - How is everything going!

    I'm not sure, but depending on the error in the OOB, the game will usually crash before displaying anything in the SOWGB.txt file.

    The SOWGB.txt file will show some errors, but the OOB will have to load without crashing the game.

    Jack - Why not post the OOB in question, this way you will have several people looking for the error ?

    davinci

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    9 years 19 hours ago #23 by Jack ONeill

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  • Replied by Jack ONeill on topic Re: Armies of Italy OOB
    FOUND IT!!!

    Bloody comma missing from a line in the middle of everything! Now I can get on with the damn French, etc.

    Also, the SOWGB log doesn't show this type of error.

    DaV - I was about to do that when I found it about an hour ago. :laugh:

    BIG QUESTION though - ALL, any ideas on what sprites to use for French Guard Cavalry??? We don't have Guard Heavy Cav nor the Dutch Red Lancers. Guard Dragoons no problem and I'll work something out for the Chasseurs a Cheaval de l' Guard. Thoughts on substitutes?

    Jack B)

    Also, the Brits will look a little weird because by 1815, the line troops had changed over, (more or less), to the grey trousers. Oh well.

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    9 years 18 hours ago #24 by Ingles of the 57th

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  • Hey Jack.

    Sacre Bleu. What a way to describe the gallant foe !!

    Did you manage to sort out the Royal Scots Greys ? I remember it was an issue a few months ago.

    Awaiting your OOB with bated breath. Your efforts are much appreciated.


    Geoff Laver Late of Her Britannic Majesty's 57th Regiment of Foot

    "Die hard, my men. Die hard the 57th."
    Last words of Col Ingles commanding His Majesty's 57th Regiment of Foot at Albuhera 1811

    Marshal Beresford wrote in his despatch "Our dead, particularly the 57th Regiment,were lying as they fought in the ranks, every wound in front"

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    9 years 16 hours ago - 9 years 16 hours ago #25 by remus

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  • Replied by remus on topic Re: Armies of Italy OOB
    Hi Jack

    If Gunship doesn;t mind I can render whatever files you need for Waterloo. However they would be in the older format as I haven;t as yet worked through the packaged files

    Remus
    Last edit: 9 years 16 hours ago by remus.

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    9 years 10 hours ago #26 by Zeke

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  • Replied by Zeke on topic Re: Armies of Italy OOB

    Davinci wrote:

    Zeke wrote: Silly question...But when you try running the OOB and (I presume)it crashes - Are you are checking the SOW log file that's created? As this may highlight where the error is located.

    Zeke - How is everything going!

    I'm not sure, but depending on the error in the OOB, the game will usually crash before displaying anything in the SOWGB.txt file.

    The SOWGB.txt file will show some errors, but the OOB will have to load without crashing the game.

    Jack - Why not post the OOB in question, this way you will have several people looking for the error ?

    davinci


    Hi Davinci I'm very well thankyou!! :)

    Glad you have found the issue Jack - Davinci is right if it crahes straight away the log file won't show the issue.

    wow....Waterloo looking forward to this

    I only know two tunes...One's "Yankee Doodle" and the other one isn't!

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    9 years 7 hours ago - 9 years 7 hours ago #27 by Jack ONeill

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  • Replied by Jack ONeill on topic Re: Armies of Italy OOB
    Geoff,

    Gallant foe my butt... I command the French on a regular basis anyway, :laugh: Also, British Dragoons will have to stand in for the Greys for right now. My rendering capabilites are ZERO.

    Remus - not sure about that. Check with Gunship, he commands this Mod here. :)

    Currently working on the French Guards Divisions. We'll see. Real life is rearing it's ugly head again. My have to go "contract" with the DoD again for God, King and Country. (sarcasm). (Grrrr... Hate these Yankees).

    Jack B)

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    Last edit: 9 years 7 hours ago by Jack ONeill.
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    9 years 5 hours ago #28 by gunship24

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  • Replied by gunship24 on topic Re: Armies of Italy OOB
    For Waterloo I have lots of sprites done in the old format. They include:
    Brunswick Leib, Brunswick Line, Nassau line, Orange-Nassau line, Dutch Militia, Belgian Line, Prussian line, Prussian grenadier, Prussian Dragoon, Prussian Landwehr. Some of the shooting animation are abit flakey becuase they are old, I could redo those and package then up. Btw in the Gattensberg mod hidden away are also units for Westphalia and Wurttemberg. I probably wont get round to doing anymore specific unit types like Red Lancers, I do have Austrian Uhlans coming though.
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    8 years 11 months ago - 8 years 11 months ago #29 by conjotter

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  • Replied by conjotter on topic Re: Armies of Italy OOB
    Hi folks.

    Thanks to Jack, Zeke and Gunship24 for the Napoleonic mods. They are outstanding. Love the different uniforms and OOBs.

    Two questions:

    1) Do any of these mods factor in different march rates used by the different force? I read somewhere that the Austrians, especially in the earlier years, marched at a slower pace than the French formations and deployed more slowly into line, etc.

    2) How are skirmishers factored into combat (if they are)?

    Looking forward to Waterloo.

    Regards, CJ.
    Last edit: 8 years 11 months ago by conjotter. Reason: left out gunship

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    8 years 11 months ago #30 by Jack ONeill

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  • Replied by Jack ONeill on topic Re: Armies of Italy OOB
    Con,

    Thanks you. Better thank Gunship24, too. He's the mastermind behind these great mods. :)

    As far as I know, all movement rates are hard-coded. I remember going on about this a LONG time ago in regards to Division Commanders marching slower than the troops they led and holding them up. Yes, Austrain and Prussian troops were trained at a slower manuvering pace than French Revolutionary and Imperial Armies. They gave that up later in the wars.

    Skirmishers need to be done manually by the player. The AI will not deploy them as a rule, although I have a screenshot of a french light battalion deployed, (badly), as skirmishers. I was stunned. As far as combat goes, there really is no difference between line and skirmish formations. They will both take the same casualties. Also, the "Factory" skirmish formation is horribly unweildy. My modded version works better, as it take up less room and still look like they are doing the job. I have reset the musket range values for skirmish units so they can sit just out of range of the line troops and pop away at them, thereby being the annoying little buggers they were suposed to be. Lastly, they look really cool on the battlefield. :)

    Waterloo is grinding along slowly. Too slowly for my taste. It's all about time.

    Jack B)

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