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Bugles & Flags XIX

9 years 5 months ago #61 by 2nd Texas Infantry

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  • His flags look good to me......I can spot my commanders, in terrible weather too! Take a look...

    These are awesome images, leafless trees... it even looks like snow on the ground. Is this a mod?


    That is snow thawing out. Good eye there SaddleTank!

    Bragg (I hope you are related to him to take on that wretched name they should have nick-named him "Piece meal Bragg" or "En Echelon Bragg" Every battle, Shiloh (Hornets Nest), Perryville, Murfreesboro, and Chickamauga, all attacks were "En echelon or in piecemeal fashion. Just joshing you Bragg!
    Check your PM brother, I will get that OOB change going for you.
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    9 years 5 months ago #62 by Gudadantza

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  • Replied by Gudadantza on topic Re: Bugles and Flags v09
    Buff... that screens looks amazing. They highlight in comparison with the TC2M ones...

    Is the horizon fog/depth a new effect? It looks fantastic and real! Real winter. I do not remember have seen it in game.

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    9 years 5 months ago #63 by Saddletank

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  • Replied by Saddletank on topic Re: Bugles and Flags v09

    I do not remember have seen it in game.

    That's why I'm asking... but 2Texas isn't telling! Grrr...

    Maybe the next release? What important battles were fought in later winter?

    HITS & Couriers - a different and realistic way to play SoW MP.

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    9 years 5 months ago - 9 years 5 months ago #64 by Gudadantza

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  • Replied by Gudadantza on topic Re: Bugles and Flags v09

    I do not remember have seen it in game.

    That's why I'm asking... but 2Texas isn't telling! Grrr...

    Maybe the next release? What important battles were fought in later winter?


    Fredericksburg...? mmm...

    EDIT:
    And I can say that depth effect is so good looking It appears HDR or something like this. I can be wrong
    Last edit: 9 years 5 months ago by Gudadantza.

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    9 years 5 months ago #65 by Davinci

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  • Replied by Davinci on topic Re: Bugles and Flags v09

    Buff... that screens looks amazing. They highlight in comparison with the TC2M ones...
    Is the horizon fog/depth a new effect? It looks fantastic and real! Real winter. I do not remember have seen it in game.

    That's why I'm asking... but 2Texas isn't telling! Grrr...
    Maybe the next release? What important battles were fought in later winter?

    You Guys - do know that anyone can add fog to any of the existing maps.....right ?

    There is a fog thread somewhere in the older pages in the Modifications section.

    davinci

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    9 years 5 months ago #66 by Gudadantza

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  • Replied by Gudadantza on topic Re: Bugles and Flags v09

    Buff... that screens looks amazing. They highlight in comparison with the TC2M ones...
    Is the horizon fog/depth a new effect? It looks fantastic and real! Real winter. I do not remember have seen it in game.

    That's why I'm asking... but 2Texas isn't telling! Grrr...
    Maybe the next release? What important battles were fought in later winter?

    You Guys - do know that anyone can add fog to any of the existing maps.....right ?

    There is a fog thread somewhere in the older pages in the Modifications section.

    davinci


    I had no idea :unsure:

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    9 years 5 months ago #67 by Braxton Bragg

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  • Have a read of this before you condemn Ole Bragg :)


    www.aotc.net/Bragg_home.htm

    There will always be a counter argument!

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    9 years 5 months ago - 9 years 5 months ago #68 by Gudadantza

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  • Replied by Gudadantza on topic Re: Bugles and Flags v09

    Buff... that screens looks amazing. They highlight in comparison with the TC2M ones...
    Is the horizon fog/depth a new effect? It looks fantastic and real! Real winter. I do not remember have seen it in game.

    That's why I'm asking... but 2Texas isn't telling! Grrr...
    Maybe the next release? What important battles were fought in later winter?

    You Guys - do know that anyone can add fog to any of the existing maps.....right ?

    There is a fog thread somewhere in the older pages in the Modifications section.

    davinci


    I located the fog threads. It appears to be something about FogEnable=1 FogNear and FogFar.
    Where in the ini must that lines be added exactly?
    Can the ini file be used as a mod?
    Must I uncheck read only?
    Any serious performance hit?

    Sorry for the questions battery... :) but the effect is fantastic and I did not know about it.

    Greetings
    Last edit: 9 years 5 months ago by Gudadantza.

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    9 years 5 months ago #69 by Davinci

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  • Replied by Davinci on topic Re: Bugles and Flags v09

    I located the fog threads. It appears to be something about FogEnable=1 FogNear and FogFar.
    Where in the ini must that lines be added exactly?

    Start another Topic about this, The Reb's Flag thread is starting to go in the wrong direction.

    davinci

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    9 years 5 months ago #70 by Gudadantza

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  • Replied by Gudadantza on topic Re: Bugles and Flags v09

    I located the fog threads. It appears to be something about FogEnable=1 FogNear and FogFar.
    Where in the ini must that lines be added exactly?

    Start another Topic about this, The Reb's Flag thread is starting to go in the wrong direction.

    davinci


    Ok, you´re right

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    9 years 2 months ago #71 by Vossiewulf

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  • Replied by Vossiewulf on topic Re: Bugles and Flags v09
    RB, there seems to be a bug with 0.9, least I think it is: both the infantry column and line formation buttons are actually two buttons each. The left half of column is indeed column, but the right half is inf_square, and the left half of line is line, but the right is line hold formation.

    I noticed this when a regiment decided to switch to line when I wanted them moving in column, and I kept clicking on the button but they weren't going to column but a chaotic kind of square.

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    9 years 2 months ago #72 by RebBugler

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  • Replied by RebBugler on topic Re: Bugles and Flags v09
    Yeah, I'll get rid of that infantry square with the next revision...it's a totally useless formation. By accident it was left in, just forgot to remove it after testing.

    The split buttons for line and line hold are by design, they will remain. If I can find new ways of presenting them without cluttering up the toolbar, I'll redesign.

    Thanks for the input...

    Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...

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    9 years 2 months ago #73 by Vossiewulf

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  • Replied by Vossiewulf on topic Re: Bugles and Flags v09
    Ok, understand. IMO having a single button do two things and you can only tell which by looking at the hover is confusing, I'd really recommend breaking them into full buttons despite the additional interface elements. And in general we all have a ton more screen real estate than this interface uses, I suggest making all the buttons bigger. I'm thinking about porting that interface I did for TC2M to this (Chonaman is finally getting that working for TC2M), if I do I think I'm going to increase the size of the buttons on that too.

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    9 years 2 months ago #74 by Vossiewulf

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  • Replied by Vossiewulf on topic Re: Bugles and Flags v09
    Forgot to say I'm glad I grabbed this mod again, when I played SoW last year I had it and it's a huge improvement over the out of the box game. I can imagine how much work it was, so thanks :)

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    9 years 1 month ago #75 by RebBugler

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  • Replied by RebBugler on topic Re: Bugles and Flags v09
    I'm about to release version 10 and any feedback for improvements should be made now, not sure when the next upgrade will happen, but it will be far off as the SOW expansions take more and more of my time.

    I planned on making this version 10 a biggie, introducing a brand new set of Union flags. However, I used up this feature with the coming expansion. I've got the portraits set for patch 1.5, including the next expansion, fixed various odds and ends that folks have mentioned over the last several months, muted the bugle sounds some, and, that's about it.

    So, let me know now if you have requests, version 10 is coming this week or so, and it may be a year or so before I mess with another upgrade.

    Thanks for being a great audience of Bugles and Flags. I've certainly got a lot of loyal fans out there...makes me proud and happy that I can provide stuff that I like, and you guys like too. :)

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    9 years 1 month ago - 9 years 1 month ago #76 by RebBugler

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  • Replied by RebBugler on topic Re: Bugles and Flags v10
    Version 10 Update...go to first post for download

    Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
    Last edit: 9 years 1 month ago by RebBugler.
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    9 years 1 month ago #77 by Baldwin

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  • Replied by Baldwin on topic Re: Bugles and Flags v10
    Always impressive B) We played a great game with your flags mod last weekend and I'm working on a scenario using your flags as well for the near future. They add so much versatility and flavor for scenarios it really makes them feel realistic.
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    9 years 1 month ago #78 by rclark14

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  • Replied by rclark14 on topic Re: Bugles and Flags v09
    Hi, I was wondering why are the units on the map so small? Is there a way to fix this? thanks

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    9 years 1 month ago #79 by RebBugler

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  • Replied by RebBugler on topic Re: Bugles and Flags v10
    Delete Graphics\Screens\Map_Icons.tga

    Please learn to edit mods, that's why we put them out there, to study and learn, besides entertainment. When you ask us to change them for your preferences, it decreases our (modders and designers) desire to continue on, turning out FREE stuff.

    In the future, please look for the answer first, if you explain that you tried and failed, you won't get a negative reply or lecture like this, we'll gladly help out. This was an easy fix on your end, but time gone for me to explain, and lecture.

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    9 years 3 weeks ago #80 by RebBugler

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  • Replied by RebBugler on topic Re: Bugles and Flags v10
    Got a request to add 'Read Dispatches' to the toolbar, you will find it on the back half of the 'Read Sent Messages' (now split) button. If you desire this added function download the following attachment and copy this gui.csv file within the Logistics folder...overwrite previous gui. Note, it is not zipped.


    File Attachment:

    File Name: gui.csv
    File Size:190 KB


    The next revision of B&F will include this addition.

    Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
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    9 years 3 weeks ago #81 by Martin James

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  • Always impressive B) We played a great game with your flags mod last weekend and I'm working on a scenario using your flags as well for the near future. They add so much versatility and flavor for scenarios it really makes them feel realistic.


    I'd like to strongly endorse that. I too have been working on a scenario for the HITS & Couriers group. It's set in the Trans Mississippi, and also makes much use of your wonderful flags. IMHO they improve the atmosphere & immersion no end.

    Many thanks Reb

    Martin
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    9 years 1 week ago #82 by 4thMissInf.Co.F

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  • Dear RebBugler, or whomever can help. Forgive the stupid question, I just purchased this game yesterday and LOVE the bloodbath and flag mods! My question is how do I use this mod with the original scenario's? My favorite brigade in Gettysburg is Brockenbrough's so I like to play that original scenario. I did read (and searched both this site and via google) that I rename the original or something like that, but I simply am too computer illiterate or cannot find them.

    Reb, I hope I don't make you mad, I will try to learn, but I sure could use some help.

    Thank you for your time!

    My Ancestors:

    -James Neely Vance, Pvt, 4th Mississippi Infantry, Company F "Sons Of The South", Army of Mississippi, Army of Tennessee
    -William Harrison "Hash" Mabry, Pvt, 31st Mississippi Infantry, Company H, and 8th Mississippi Cavalry, Company D, N.B. Forrests Cavalry

    Forever UNRECONSTRUCTED!

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    9 years 1 week ago - 9 years 1 week ago #83 by RebBugler

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  • Replied by RebBugler on topic Re: Bugles and Flags v10
    Ha, you didn't make me mad, you made me laugh...and I needed a good laugh, as I have been battling some points with the team all evening...and I lost. :angry:

    If you try to find the answer first, you're cool in my book. It's the ones that just look for handouts and make no effort to problem solve that get my goat. I'm a former teacher, and promoting problem solving is ingrained in me...so it's no doubt that I come off ornery at times.

    There is a list of renamed stock scenarios available somewhere in mod form. I'll take a look. Check back later and maybe I'll have a link. Thanks for playing, and apologizing for bugging me...I'm still laughing. :lol:

    Edit: Try this link, I haven't checked them, so you'll have to ask questions on that thread:

    www.norbsoftdev.net/forum/modifications/41272-latest-historical-scenarios-have-been-converted-over-link-to-file-found-inside-of-post

    Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
    Last edit: 9 years 1 week ago by RebBugler. Reason: Added link to thread
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    9 years 1 week ago #84 by 4thMissInf.Co.F

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  • Ha, you didn't make me mad, you made me laugh...and I needed a good laugh, as I have been battling some points with the team all evening...and I lost. :angry:

    If you try to find the answer first, you're cool in my book. It's the ones that just look for handouts and make no effort to problem solve that get my goat. I'm a former teacher, and promoting problem solving is ingrained in me...so it's no doubt that I come off ornery at times.

    There is a list of renamed stock scenarios available somewhere in mod form. I'll take a look. Check back later and maybe I'll have a link. Thanks for playing, and apologizing for bugging me...I'm still laughing. :lol:

    Edit: Try this link, I haven't checked them, so you'll have to ask questions on that thread:

    www.norbsoftdev.net/forum/modifications/41272-latest-historical-scenarios-have-been-converted-over-link-to-file-found-inside-of-post


    Thank you very kindly, sir. I do try to find the stuff first, but I really have to tell you this game is so advanced. Up to yesterday I was still playing Sid Meier's Antietam. This game here boggles my mind and I'm just lost.

    I went to the link and it requests a password and username so I will contact the original poster and see if I can get this straight.

    I really want to thank you for your time again, but more than that, for the great mods. As I said, I just came from SMGB and SMA and I was shocked when I added your mods. The 28th NC flag is incredible. I truly love it.

    Thank you my friend.

    My Ancestors:

    -James Neely Vance, Pvt, 4th Mississippi Infantry, Company F "Sons Of The South", Army of Mississippi, Army of Tennessee
    -William Harrison "Hash" Mabry, Pvt, 31st Mississippi Infantry, Company H, and 8th Mississippi Cavalry, Company D, N.B. Forrests Cavalry

    Forever UNRECONSTRUCTED!
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    9 years 1 week ago #85 by RebBugler

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  • Replied by RebBugler on topic Re: Bugles and Flags v10
    Hey 4thMiss, DL the SDK, thread link below. I think it has all the stock scenarios included. You can rename them and copy them to the B&F Scenarios folder, then find them in User Scenarios to play with mods.

    www.norbsoftdev.net/forum/modifications/40248-sdk-14-beta

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    9 years 1 week ago #86 by 4thMissInf.Co.F

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  • Hey 4thMiss, DL the SDK, thread link below. I think it has all the stock scenarios included. You can rename them and copy them to the B&F Scenarios folder, then find them in User Scenarios to play with mods.

    www.norbsoftdev.net/forum/modifications/40248-sdk-14-beta


    That's the answer solver RebBugler. I cannot thank you enough for taking the time for me/us. I need to learn this stuff so maybe I can contribute to the community, too.

    Thanks again my friend!

    My Ancestors:

    -James Neely Vance, Pvt, 4th Mississippi Infantry, Company F "Sons Of The South", Army of Mississippi, Army of Tennessee
    -William Harrison "Hash" Mabry, Pvt, 31st Mississippi Infantry, Company H, and 8th Mississippi Cavalry, Company D, N.B. Forrests Cavalry

    Forever UNRECONSTRUCTED!
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    9 years 1 week ago - 9 years 1 week ago #87 by RebBugler

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  • Replied by RebBugler on topic Re: Bugles and Flags v10
    4thMissInf.Co.F
    One other thing, once you rename the scenarios you want to play with mods, also check out which ones are carryovers. Some scenarios will be impossible to play, because the 'carryover from' scenario's name has been changed.

    So, your first modding assignment is:

    If a scenario is blocked because of the renaming process, open it's Scenario.ini file. You will see the carryover info data along with the 'carryover from' scenario's name. Rename that name to match your new name you assigned said scenario. Then simply Save and Close...fixed. Of course, you must have also achieved the minimum score requirements to carry over.

    Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
    Last edit: 9 years 1 week ago by RebBugler. Reason: Fixed a goof
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    9 years 1 week ago #88 by 4thMissInf.Co.F

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  • 4thMissInf.Co.F
    One other thing, once you rename the scenarios you want to play with mods, also check out which ones are carryovers. Some scenarios will be impossible to play, because the 'carryover from' scenario's name has been changed.

    So, your first modding assignment is:

    If a scenario is blocked because of the renaming process, open it's Scenario.ini file. You will see the carryover info data along with the 'carryover from' scenario's name. Rename that name to match your new name you assigned said scenario. Then simply Save and Close...fixed. Of course, you must have also achieved the minimum score requirements to carry over.


    Thank you RebBugler! I believe I definitely understand exactly what you are teaching here. Thanks a lot. Wow, so much difference from playing SMG and SMA for 12 years. I didn't even know these games existed. I found this site only by doing more searches on Antietam Orders of Battle and found a thread with MarkT (Tewes) in it. Again, I'm still in the past and have a lot of computer stuff to learn, but I hope more people learn of this game...it's incredible.

    Reb, does Davinci's "Confederate Uniform Mod" from TCSM that Little Powell put up work with your flag & blood mods? Yes, I did a search, first, and even replied in a thread concerning another possible mod in the future. I don't want to do anything that would "break" your mods as I could not play without them.

    Thanks for your time!

    My Ancestors:

    -James Neely Vance, Pvt, 4th Mississippi Infantry, Company F "Sons Of The South", Army of Mississippi, Army of Tennessee
    -William Harrison "Hash" Mabry, Pvt, 31st Mississippi Infantry, Company H, and 8th Mississippi Cavalry, Company D, N.B. Forrests Cavalry

    Forever UNRECONSTRUCTED!
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    9 years 1 week ago #89 by RebBugler

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  • Replied by RebBugler on topic Re: Bugles and Flags v10
    Thanks for the Thanks,

    Regarding Davinci's "Confederate Uniform Mod", I'm pretty sure it won't work at all. I may be wrong, but seems like this was a work in progress and had bugs. Then, once we packed the sprites, patch 1.4, it was dead in the water. It was a good idea, giving the Rebs more variety of uniforms, but it also was a drain on CPU resources...too many different sprites, and bam, crash city, for too big of battles, Corps and up.

    Anyway, maybe Divinci will revisit his mod one day, he's had lots of requests.

    Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...

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    9 years 1 week ago #90 by Davinci

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  • Replied by Davinci on topic Re: Bugles and Flags v10

    Regarding Davinci's "Confederate Uniform Mod", I'm pretty sure it won't work at all. I may be wrong, but seems like this was a work in progress and had bugs. Then, once we packed the sprites, patch 1.4, it was dead in the water.


    I think that if I'm remembering this correctly….. Certain patch updates kept on interfering with the mod , but I was able to sort them out.

    Finally, I think that I just kept the mod separate from the updates, and didn’t compress them into the new way of doing the files.

    Also, I’m not convinced that the new way of doing them has any effect on the fps , at least it doesn’t help me , but every system is different.

    But, for the record, I can't remember since way back when that I haven't played the game without the uniforms from the previous game.





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