Statistics

Users
2807
Articles
156
Articles View Hits
1639890

Released Mod Threads

11 years 3 weeks ago - 1 year 8 months ago #1 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • If you want your mod listed here, please reply to the thread and I'll add it promptly.

    Maps


    Name: Pea Ridge 1862, Texas John's Trans-Mississippi Finale
    Thread: Pea Ridge
    Author: John "2nd Texas" Bonin, RebBugler, Little Powell (minor map fixes)

    Name: Fort Wagner
    Thread: Fort Wagner
    Author: Little Powell

    Name: Red River Campaign - Maps, scenarios, and more
    Thread: Red River Campaign
    Author: John Bonin (2nd Texas), RebBugler, Little Powell


    Name: Olustee Map and USCT Sprites
    Thread: Olustee Map and USCT Sprites
    Author: Crikey

    Name: Valverde Map
    Thread: Valverde Map
    Author: Crikey


    Name: Elpine Maps
    Thread: Elpine Maps
    Author: Davinci


    Name: Secessionville Map and Scenarios - Version 2 added 11/1/12
    Thread: Secessionville Map
    Author: Little Powell

    Name: Trevilian Station Map and OOBs
    Thread: Trevilian Station Map
    Author: Crikey

    Name: 10 Mile Map
    Thread: 10 Mile Map
    Author: Davinci

    Name: Random Maps 2
    Thread: Random Maps 2
    Author: Garnier

    Name: Random Maps For Napoleonic
    Thread: Random Maps for Napoleonic
    Author: Garnier

    Name: Random Wilderness Maps
    Thread: Random Wilderness Maps
    Author: Garnier


    Name: Prairie Grove
    Thread: Prairie Grove
    Author: 2nd Texas, RebBugler, Little Powell

    Name: Big Whiskey
    Thread: Big Whiskey
    Author: 2nd Texas


    Name: Manassas
    Thread: Manassas
    Author: Mark S. Tewes

    Name: Cold Harbor
    Thread: Cold Harbor
    Author: Mark S. Tewes


    Name: Cold Harbor and Manassas Version 2
    Thread: Cold Harbor/Manasssas V2
    Author: Mark S. Tewes

    Name: Mark T's Map Pack
    Thread: Mark T's Map Pack
    Author: Mark S. Tewes

    Complete Conversion Mods

    Name: Seven Years War - Battle Of Leuthen
    Thread: Seven Years War
    Author: remus


    Name: Road to Wagram 1.4 - Napoleonic conversion mod.
    Thread: Road to Wagram 1.4
    Author: gunship24

    Name: BLENHEIM MOD (with Blenheim Grenadiers add-on)
    Thread: BLENHEIM MOD
    Author: alessillo

    Name: Fontenoy Mod
    Thread: Fontenoy Mod
    Author: Pom

    Modding Tools

    Name: Scenario Generator
    Thread: Scenario Generator
    Author: Leffe7

    Multiplayer Mods

    Name: GCM
    GCM Website
    The "mod" part includes:
    Random maps and hundreds of map variants, plus fixes for the default maps
    Comprehensive gameplay mod
    Scenarios (accessed via various scenario generators)
    Tweaked versions of RebBugler's toolbar and the stock toolbar
    Jolly's terrain mod
    My map icons mod

    Scenarios

    RebBugler's Gettysburg Scenarios:

    Scenarios
    Gettysburg 3Days Carryover

    Scenarios
    Gettysburg 3 Days in 7Hours

    Name: Cemetery Hill/Culps Hill Scenario Series
    Thread: Cemetery Hill/Culps Hill Scenario Series
    Author: Little Powell

    Name: Kershaw Carryover Scenario Series - The Wheatfield
    Thread: Kershaw Carryover Series
    Author: Little Powell

    Name: Historical Scenarios for patch 1.4 and later
    Thread: Historical Scenarios
    Name: Historical Scenarios

    Name: AP Hill Carryover Scenario Series - What If
    Thread: AP Hill Scenario Series
    Auther: Little Powell

    OOBs

    Name: Updated TC2M & CMP 3.0 OOB's for SOWgb
    Thread: Updated TC2M & CMP 3.0 OOB's
    Author: Garnier - Compiled by mikesla

    Terrain

    Name: GCM Terrain Mod - Latest for 1.5 - Improves trees and other vegetation.
    Thread: Trees - Terrain Mod
    Author: Jolly, Crikey, 2nd Texas, Davinci, Garnier

    Name: Trees - Terrain Mod
    Thread: Trees - Terrain Mod
    Author: Jolly

    Name: Darker Trees
    Thread: Darker Trees
    Author: Garnier

    Map Edits

    Name: Alpine Map Mod
    Thread: Alpine Map Mod
    Author: Marching Thru Georgia

    Toolbars

    Name: Wood Toolbar
    Thread: Wood Toolbar
    Author: Davinci

    Name: Bugles and Flags XII - Updated 7-2-13
    Thread: Bugles And Flags XII
    Author: RebBugler

    Name: Alternate and Maximum Toolbars
    Thread: Alternate and Maximum Toolbars
    Author: Wolfe_CH


    Sounds


    Name: New Arty Sounds
    Thread: New Arty Sounds
    Author: mikesla

    Name: Alternate Explosions with incoming shell sound
    Thread: Alternate Explosions with incoming shell sound
    Author: mikesla

    Name: Gun Fire Sounds - Updated 1.5
    Thread: Gun Fire Sounds
    Author: Little Powell


    Name: Alternate Intro Music
    Download Link: Intro Music
    Author: mikesla


    Minimaps

    Maps, Splash
    PCL_Extras

    Name: Map Screens Mod - Larger minimaps for all maps + Expansions
    Thread: Map Screens Mod
    Author: ADukes

    Name: Textured Minimaps
    Thread: Textured Minimaps
    Author: Garnier

    Misc/Graphic Edits

    Name: Map Icons Mod
    Thread: Map Icons mod
    Author: Garnier

    Name: Bloodbath Version IV
    Thread: Bloodbath IV
    Author: RebBugler

    Name: Blood Mod - Updated for 1.4
    Thread: Blood Mod
    Author: Michael Slaunwhite


    Name: Old Message Mod
    Thread: Old Message Mod
    Author: Davinci


    Name: Alternate Explosions with incoming shell sound
    Thread: Alternate Explosions with incoming shell sound
    Author: Mikesla


    Name: Blue \ Grey Buttons Mod
    Thread: Blue \ Grey Buttons Mod
    Author: Davinci

    Name: Realistic Smoke mod
    Thread: Realistic Smoke Mod
    Author: TheBaymonster

    Name: Realistic Smoke mod - Light version
    Thread: Realistic Smoke Mod - Light version
    Author: Stevedrumsdw


    Name: Musket Smoke FPS Boost MOD
    Thread: Musket Smoke FPS Boost MOD
    Author: mikesla

    Name: Enhanced Unit Icons
    Thread: Enhanced Unit Icons
    Author: Wolfe_CH

    Name: Released - BlueGreyIcon - Mod + FiringModV2
    Thread: lueGreyIcon - Mod + FiringModV2
    Author: Davinci

    Name: Drifting Airburst and new shell FX
    Thread: Drifting Airburst and new shell FX
    Author: CoB4thTEXAS

    Gameplay Enhancements

    Name: Occupied Map Objectives Mod - You cannot see which side holds an objective.
    Thread: Occupied Map Objectives Mod
    Author: con20or

    Name: Courier And Mini-Map Mods - Updated to 1.610
    Thread: Courier And Mini-Map Mods
    Author: Marching Thru Georgia

    Name: Improved Artillery Fire and Enfilade Fire Mod for version 1.4
    Thread: Improved Artillery Fire and Enfilade Fire Mod
    Author: Marching Thru Georgia
    Last edit: 1 year 8 months ago by Little Powell.
    The following user(s) said Thank You: Meyer, cornishpete, FlaGuitars, 00redmd, Akmatov

    Please Log in or Create an account to join the conversation.

    11 years 3 weeks ago #2 by RDBoles

  • Regimental Commander
  • Regimental Commander

  • Posts: 472
  • Thank you received: 117

  • Gender: Male
  • Birthdate: 04 Aug 1948
  • Replied by RDBoles on topic Re: Released Mod Threads
    Under the heading of articles you have a link to modifications. In there you have 33 mods. Would it be possable to have modifications with it's own heading on that same bar as articles?

    Move Forward

    Please Log in or Create an account to join the conversation.

    11 years 3 weeks ago #3 by RDBoles

  • Regimental Commander
  • Regimental Commander

  • Posts: 472
  • Thank you received: 117

  • Gender: Male
  • Birthdate: 04 Aug 1948
  • Replied by RDBoles on topic Re: Released Mod Threads
    Oh I just thought of something else. Perhaps it could be possable to organize mods into sub catgories: like maps, oobs, terrain, uniforms , etc ,etc. Just a thought.

    Move Forward

    Please Log in or Create an account to join the conversation.

    11 years 3 weeks ago - 11 years 3 weeks ago #4 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • RDBoles wrote:

    Under the heading of articles you have a link to modifications. In there you have 33 mods. Would it be possable to have modifications with it's own heading on that same bar as articles?


    The modifications link is all of these mods hosted on mikesla's site (currently under construction)

    RDBoles wrote:

    Oh I just thought of something else. Perhaps it could be possable to organize mods into sub catgories: like maps, oobs, terrain, uniforms , etc ,etc. Just a thought.


    Will do.
    Last edit: 11 years 3 weeks ago by Little Powell.

    Please Log in or Create an account to join the conversation.

    11 years 3 weeks ago - 11 years 3 weeks ago #5 by Michael Slaunwhite

  • Elite Member
  • Elite Member

  • Posts: 4358
  • Thank you received: 396

  • Gender: Male
  • Birthdate: Unknown
  • Hi Little Powell.

    Actually all of the mods are in your forums area, you just have to find the threads. Also, again, my webpage was copied, so of course if I wanted too change my website (which I did)would cause problems for you, this is not my responsiblity if the links here are not working.

    I did this out of my sheer enjoyment of the game, so please do not make it look like to others that I am responsible for the problems with your mod section, because that is what I am taking from your above post.

    Now, with that being said I have uploaded some of the files back onto my website, but they will not be there forever, so please update your links.

    Remember, all of the mods are in your forums area, all it requires is some leg work.

    later!
    Last edit: 11 years 3 weeks ago by Michael Slaunwhite.
    The following user(s) said Thank You: captain_george

    Please Log in or Create an account to join the conversation.

    11 years 3 weeks ago - 11 years 3 weeks ago #6 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • mikesla wrote:

    Hi Little Powell.

    Actually all of the mods are in your forums area, you just have to find the threads. Also, again, my webpage was copied, so of course if I wanted too change my website (which I did)would cause problems for you, this is not my responsiblity if the links here are not working.

    I did this out of my sheer enjoyment of the game, so please do not make it look like to others that I am responsible for the problems with your mod section, because that is what I am taking from your above post.

    Now, with that being said I have uploaded some of the files back onto my website, but they will not be there forever, so please update your links.

    Remember, all of the mods are in your forums area, all it requires is some leg work.

    later!


    Actually, I only found one that was directly hosted on your site. I can't remember which one it was now (I didn't post it). I'll see if I can find it again. I can just contact that poster and see if he can re-upload somewhere else.

    Edit: Wait I saw your other thread the the links are fixed now.. Cool.
    Last edit: 11 years 3 weeks ago by Little Powell.

    Please Log in or Create an account to join the conversation.

    11 years 3 weeks ago #7 by Michael Slaunwhite

  • Elite Member
  • Elite Member

  • Posts: 4358
  • Thank you received: 396

  • Gender: Male
  • Birthdate: Unknown
  • Hi Little Powell.

    Yeah, I noticed that myself. I just took a look at the sizes of the files, and they are so small it will never cause a problem for me (server storage), so if you like you can just keep the links for the downloads as they are, I'll store these mods for as long as you like. I won't delete these files there is really no need.

    If you noticed that the files are downloaded directly from my website server, so no one has to enter my webpage to access them.

    Cheers...

    Please Log in or Create an account to join the conversation.

    11 years 3 weeks ago #8 by franco

  • Junior Member
  • Junior Member

  • Posts: 20
  • Thank you received:

  • Gender: Male
  • Birthdate: 08 Nov 1945
  • Replied by franco on topic Re: Released Mod Threads
    Hi,
    I have a question. Can you change the location, day and time of arrival for units?
    Example: you want to have Jeb Stuart arrive on 1, July.
    If you can how would you do that?
    Thanks,

    Please Log in or Create an account to join the conversation.

    11 years 3 weeks ago #9 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • franco wrote:

    Hi,
    I have a question. Can you change the location, day and time of arrival for units?
    Example: you want to have Jeb Stuart arrive on 1, July.
    If you can how would you do that?
    Thanks,


    You can do pretty much anything you want in scenario modding. Are you wanting to mod a particular scenario, or create one from scratch?

    Please Log in or Create an account to join the conversation.

    11 years 2 weeks ago #10 by bafonetto

  • Junior Member
  • Junior Member

  • Posts: 92
  • Thank you received: 4

  • Gender: Male
  • Birthdate: 25 Jan 1955
  • Replied by bafonetto on topic Re: Released Mod Threads
    Hello everyone,

    (For the mod creators or those who manage this important section of the forum) :cheer:

    It would be, 'good thing', to indicate the version number of the mod. :P

    This is to highlight new versions that are updated. :silly:

    Please Log in or Create an account to join the conversation.

    11 years 2 weeks ago #11 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • bafonetto wrote:

    Hello everyone,

    (For the mod creators or those who manage this important section of the forum) :cheer:

    It would be, 'good thing', to indicate the version number of the mod. :P

    This is to highlight new versions that are updated. :silly:


    I'm going to organize them a little better today. But as far as the version numbers; any that I saw that had indicated version numbers in the post, I included this (see the Bugles & Flags versions).

    Please Log in or Create an account to join the conversation.

    11 years 2 weeks ago #12 by bafonetto

  • Junior Member
  • Junior Member

  • Posts: 92
  • Thank you received: 4

  • Gender: Male
  • Birthdate: 25 Jan 1955
  • Replied by bafonetto on topic Re: Released Mod Threads
    Ok!
    as fast as ever ...

    Please Log in or Create an account to join the conversation.

    11 years 2 weeks ago #13 by drhet58

  • Junior Member
  • Junior Member

  • Posts: 85
  • Thank you received: 7

  • Gender: Male
  • Birthdate: 25 Nov 1958
  • Replied by drhet58 on topic Re: Released Mod Threads
    Of course they're fast....Norb,LP, Reb, Adukes, et.al.... AAGGGHHH, I have a pod coming from my mouth....Oh nOOOOO!!....They're aliens!!!...The vortex has opened...Noooo!!!! I'm on Cemetary Ridge....shells, bullets, screaming!!!! What have I done!! I just clicked on to buy an innocent game!! I've been transported, thats what they want to do!! All human life will be in the 1860's and they can then take over the planet!!
    :laugh: :laugh:

    feel free to bump or delete this if neccesary! sorry, on a roll!!

    "Their battle-flags looked redder and bloodier in the strong July sun than I had ever seen them before"
    Lt. John H. Calef
    Company A, 2nd U.S. Artillery
    July 1st

    Please Log in or Create an account to join the conversation.

    11 years 2 weeks ago #14 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • Now if I could just be that fast in organizing the mods a little better... :laugh:

    Please Log in or Create an account to join the conversation.

    11 years 2 weeks ago #15 by franco

  • Junior Member
  • Junior Member

  • Posts: 20
  • Thank you received:

  • Gender: Male
  • Birthdate: 08 Nov 1945
  • Replied by franco on topic Re: Released Mod Threads
    Just want to change the time of arrival for the Cavalry (Union and Confederate).
    I have not made any changes to a games scenarios before.

    Please Log in or Create an account to join the conversation.

    11 years 2 weeks ago #16 by drhet58

  • Junior Member
  • Junior Member

  • Posts: 85
  • Thank you received: 7

  • Gender: Male
  • Birthdate: 25 Nov 1958
  • Replied by drhet58 on topic Re: Released Mod Threads
    All like fastnest, but it might not be bestest!!! Then they'll bitchest, for something thats wrong. You guys take your time and all is fine. Am I freakin' rhymin' too much??? :)

    "Their battle-flags looked redder and bloodier in the strong July sun than I had ever seen them before"
    Lt. John H. Calef
    Company A, 2nd U.S. Artillery
    July 1st

    Please Log in or Create an account to join the conversation.

    11 years 2 weeks ago #17 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • franco wrote:

    Just want to change the time of arrival for the Cavalry (Union and Confederate).
    I have not made any changes to a games scenarios before.


    Which scenario are you referring to? It depends on what scenario you are trying to edit, and then we could take it from there.

    Please Log in or Create an account to join the conversation.

    11 years 2 weeks ago #18 by conjotter

  • Junior Member
  • Junior Member

  • Posts: 187
  • Thank you received: 38

  • Gender: Male
  • Birthdate: Unknown
  • Replied by conjotter on topic Re:Released Mod Threads
    Hey Little Powell:

    Great job on the Kershaw carryover scenarios!

    Please Log in or Create an account to join the conversation.

    11 years 2 weeks ago #19 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • conjotter wrote:

    Hey Little Powell:

    Great job on the Kershaw carryover scenarios!


    Thanks! :)

    Please Log in or Create an account to join the conversation.

    11 years 1 week ago - 10 years 7 months ago #20 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • Ok I finally organized the mods into categories. Hope this makes it a little easier to browse.
    Last edit: 10 years 7 months ago by Little Powell.
    The following user(s) said Thank You: RDBoles

    Please Log in or Create an account to join the conversation.

    11 years 10 hours ago #21 by Paul71stPVI

  • New Member
  • New Member

  • Posts: 19
  • Thank you received:

  • Gender: Male
  • Birthdate: 18 Aug 1988
  • How many of these lovely mods are compatible with the latest patches? I'd assume the OOB's, and any mod that purely changes graphics, but what about ones that modify scenarios/csv's/etc?

    Corporal Paul Cleveland
    Company K
    1st California Regiment (71st P.V.)

    Please Log in or Create an account to join the conversation.

    11 years 3 hours ago #22 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • How many of these lovely mods are compatible with the latest patches? I'd assume the OOB's, and any mod that purely changes graphics, but what about ones that modify scenarios/csv's/etc?


    All mods are compatible with the latest patches.

    Please Log in or Create an account to join the conversation.

    10 years 9 months ago #23 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • Added Davinci's button mod and my Sandbox SR10 Mod.

    Please Log in or Create an account to join the conversation.

    10 years 8 months ago #24 by Garnier

  • Moderator
  • Moderator

  • Posts: 1258
  • Thank you received: 360

  • Gender: Male
  • Birthdate: Unknown
  • Replied by Garnier on topic Re:Released Mod Threads
    All the links here need to be updated to www.norbsoftdev.net.

    Just edit the post, copy the contents to notepad, and do a replace all with www.norbsoftdev.com -> www.norbsoftdev.net.

    Play Scourge of War Multiplayer! www.sowmp.com
    Also try the singleplayer carryover campaign
    The following user(s) said Thank You: Little Powell, Michael Slaunwhite

    Please Log in or Create an account to join the conversation.

    10 years 8 months ago - 10 years 8 months ago #25 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • All the links here need to be updated to www.norbsoftdev.net.

    Just edit the post, copy the contents to notepad, and do a replace all with www.norbsoftdev.com -> www.norbsoftdev.net.


    Ah, thanks for pointing that out Garnier. :)

    I'll take care of it.
    Last edit: 10 years 8 months ago by Little Powell.

    Please Log in or Create an account to join the conversation.

    10 years 8 months ago #26 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • All links working again. Thanks again Garnier for pointing it out (and showing me the cool notepad trick)

    Please Log in or Create an account to join the conversation.

    10 years 7 months ago #27 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • Added Garnier's Random OOB Generator/Editor. I forgot about this little gem and was reminded of it over at the TC2M forum. :)

    Please Log in or Create an account to join the conversation.

    10 years 7 months ago #28 by norb-1

  • Banned
  • Banned
  • There is a time for everything

  • Posts: 3716
  • Thank you received: 561

  • Gender: Male
  • Birthdate: 30 Nov 1968
  • Replied by norb-1 on topic Re: Released Mod Threads
    norbsoftdev.com does point to norbsoftdev.net, either one should work

    NSD Programmer/Producer
    "Leave these men alone! Let them go! For if their purpose or activity is of human origin, it will fail. But if it is from God, you will not be able to stop these men; you will only find yourselves fighting against God.” - Gamaliel 40 A.D.

    Please Log in or Create an account to join the conversation.

    10 years 7 months ago - 10 years 7 months ago #29 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • Updated my AP Hill series to work with the new patch. All of my other scenarios do not have OOBs so they aren't affected.

    Modders: If you have a mod that needs updating, just indicate in this thread (and in the mod thread) after you have fixed.

    For OOBS that need to be updated, all you have to do is add a column in the L column called "OOBMOD"
    Last edit: 10 years 7 months ago by Little Powell.

    Please Log in or Create an account to join the conversation.

    10 years 6 months ago #30 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • Many updates: Garniers textured minimaps, mikesla's arty sounds and OOBs, rebbuglers Bugles and Flags v06.

    Please Log in or Create an account to join the conversation.

    Moderators: ShirkonChamberlainFlanyboy